Accepted Courses
CHI courses allow CHI attendees to extend their knowledge beyond their current areas of expertise. The courses help people to explore new methods, techniques, and practices; develop new skills in order to innovate; and become inspired to pursue new ideas. Courses are run by expert instructors, typically with established reputations, teaching people new to a topic.
Virtual Events
- C01: Designing with the Mind in Mind: The Psychological Basis of User Interface Design Guidelines
- C02: Designing Technology for an Aging Population
- C03: Take a Line for a Walk! A Hands-on Introductory Course on Sketching in HCI
- C04: Complex Data Visualisation Made Easy with R and ggplot2
- C06: Cognitive Modelling: From GOMS to Deep Reinforcement Learning
- C07: Transparent Practices for Quantitative Empirical Research
- C08: How to Write Better Research Papers (for CHI)
- C12: Wearable Technology Design and Accessibility Considerations Course
- C13: Inclusion Techniques for Team Practices in HCI
- C18: Rapid Prototyping for XR
- C19: Statistics for HCI
- C21: Introduction to Service Design for UX Designers
- C22: Designing Interactive Experiences in the Interplay between Ambient Intelligence and Mixed Reality
- C23: How to: Peer Review for CHI (and Beyond)
- C24: Automated Vehicles as a Space for Work & Wellbeing
In-person Events
- C05: Introduction to Data Enabled Design
- C09: End-User Creation and Control of Daily Automations in Intelligent Environments
- C10: Respecting and Facilitating Children’s Contributions to Research, Design and Evaluation in HCI
- C11: Interaction Prototyping With Video: Bridging Video Interaction Analysis & Design
- C14: Prototyping and Design of Transparent and Flexible Electrochromic Displays
- C15: HCI History and Opportunities in 2022– What We Anticipated, What We Did Not
- C16: Drifting by Intention – Four Epistemic traditions in Constructive Design Research
- C17: How to Design and Assess Automation for Interactive Applications and Interaction Techniques
- C20: Research Methods for People in a Hurry
- C25: Bridging Cultural Differences with Critical Design in a Globalized World
- C26: Collaborative Sketching with Tangibles: Let’s Stop Soulless Meetings
- C27: Personas – New Data, New Trends
OnlineEasyDesign
Duration: 2x75min
Scheduled: 1pm-4pm CDT, April 23
Organizers:
- Jeff A Johnson, University of San Francisco
Contact email: jjohnson@uiwizards.com
Description: UI design rules and guidelines are not simple recipes. Applying them effectively requires determining rule applicability and precedence and balancing trade-offs when rules compete. By understanding the underlying psychology, designers and evaluators enhance their ability to apply design rules. This two-part (140-minute) course explains that psychology.
Duration: 1x75min
Scheduled: 11am-12:15pm CDT, April 23
Organizers:
- Jeff A Johnson, University of San Francisco
Contact email: jjohnson@uiwizards.com
Description: The population of the developed world is aging. Most websites, apps, and digital devices are used by adults aged 50+ as well as by younger adults, so they should be designed accordingly. This one-part course, based on the presenter’s recent book, presents age-related factors that affect older adult’ ability to use digital technology, as well as design guidelines that reflect older adult’ varied capabilities, usage patterns, and preferences.
Duration: 2x75min
Scheduled: 9am-12pm CDT, April 26
Organizers:
- Makayla Lewis, Kingston University London
- Miriam Sturdee, Lancaster University
Contact email: maccymacx@gmail.com
Description: Sketching is often overlooked in many disciplines or referred to as a ‘soft’ skill, however, it can support HCI researchers and practitioners to ideate, collaborate, document, and explore and discover complex themes and spaces. This hands-on introductory course intends to celebrate and promote the diverse role of sketching to all practitioners, but also to generate discussion – encouraging participants to adopt sketching in their everyday research and practice.
Scheduled: 14:15-15:30 and 16:15-17:30 CDT, May 4
Organizers:
- Sandy J. J. Gould, Cardiff University
Contact email: goulds@cardiff.ac.uk
Description: Are you interested in learning how to produce complex, publication-quality visualisations in a reliable and systematic way? Of course you are. This is the course for you. The ggplot2 package for R is a powerful tool for producing all sorts of complex visualisations. In this two-unit course, I will introduce you to the “Grammar of Graphics”, a way to organise our thinking about graphics, and look at how ggplot2 implements it. We’ll have a go at producing simple plots (e.g., bar charts) and more complex visualisations (e.g., maps). Browser-based, no previous knowledge of R or ggplot2 required.
Scheduled: 09:00-10:15, 14:15-15:30, and 16:15-17:30 CDT, May 4
Organizers:
- Peter Lovei, Philips
- Renee Noortman, Eindhoven University of Technology
- Mathias Funk, Eindhoven University of Technology
Contact email: peter.lovei@philips.com
Description: Are you interested in using data as creative material in design? Do you want to learn how to collect behavioural, experiential and contextual data using design probes? Are you up for making sense of the collected data and co-design with participants?
We invite all students, researchers and practitioners from the CHI community to participate in our introductory Data-enabled Design course about a situated design method for intelligent ecosystems. You will learn about prototyping, remote data collection and analysis, and designing contextual interventions such as a design narrative. This course is open-ended and we welcome discussion and reflection on using data as material for design.
Duration: 4x75min
Scheduled: 9am-12pm CDT, April 26 and 9am-12pm CDT, April 27
Organizers:
- Jussi P. P. Jokinen, University of Jyväskylä
- Antti Oulasvirta, Aalto University
- Andrew Howes, University of Birmingham
Contact email: jussi.p.p.jokinen@jyu.fi
Description: This course introduces computational cognitive modeling for researchers and practitioners in the field of HCI. Cognitive models use computer programs to model how users perceive, think, and act in interactive tasks. They offer a powerful approach for understanding interaction and improving user interfaces. This course starts with a review of classic architecture based models such as GOMS and ACT-R. It then shifts to provide a introduction to modern modelling approaches powered by machine learning methods, in particular deep learning, reinforcement learning (RL), and deep RL. The course is built around hands-on Python programming using notebooks.
Duration: 4x75min
Scheduled: 11am-12:15pm CDT, April 18, 11am-12:15pm CDT, April 20, 11am-12:15pm CDT, April 22, and 11am-12:15pm CDT, April 29
Organizers:
- Chat Wacharamanotham, University of Zurich
- Steve Haroz, Inria
- Fumeng Yang, Brown University
- Xiaoying Pu, University of Michigan
- Abhraneel Sarma, Northwestern University
- Lace Padilla, UC Merced
Contact email: chat@ifi.uzh.ch
Description: Transparent research practices enable the research design, materials, analytic methods, and data to be thoroughly evaluated and potentially reproduced. The HCI community has recognized research transparency as one quality aspect of paper submission and review since CHI 2021. This course addresses HCI researchers and students already knowledgeable about experiment research design and statistical analysis. Building upon this knowledge, we will present current best practices and tools for increasing research transparency. We will cover relevant concepts and skills in Open Science, frequentist statistics, and Bayesian statistics, and uncertainty visualization. In addition to lectures, there will be hands-on exercises: The course participants will assess transparency practices in excerpts of quantitative reports, interactively explore implications of analytical choices using RStudio Cloud, and discuss their findings in small groups. In the final session, each participant will choose a case study based on their interest and assess its research transparency together with their classmates and instructors.
Duration: 4x75min
Scheduled: 9am-12pm CDT, April 22 and 1pm-4pm CDT, April 22
Organizers:
- Lennart E. Nacke, University of Waterloo
Contact email: lennart.nacke@acm.org
Description: The challenge of writing good research papers is to communicate a significant and original contribution that benefits human-computer interaction, specifically the CHI community. Researchers have to communicate the validity of their work adequately and do this clearly and concisely to turn a research project into a successful CHI publication. This second online edition of the successful CHI paper writing course offers hands-on advice and more in-depth tutorials on how to write papers with clarity, substance, and style. The instructor has structured it into four online units focusing on the structure and style of the abstract and introduction of CHI papers.
In-personEasyOthers
Scheduled: 14:15-15:30, May 2
Organizers:
- Fabio Paternò, CNR-ISTI
Contact email: fabio.paterno@isti.cnr.it
Description: The combination of the Internet of Things and Artificial Intelligence has made it possible to introduce numerous automations in our daily environments. Many new interesting possibilities and opportunities have been enabled, but there are also risks and problems. Often these problems are originated from approaches that have not been able to consider the user’ viewpoint sufficiently. We need to empower people in order to actually understand the automations in their surrounding environments, modify them, and create new ones, even if they have no programming knowledge. The course discusses these problems and some possible solutions to provide people with the possibility to control and create their daily automations.
In-personEasyMethods
Scheduled: 11:00-12:15, 14:15-15:30, and 16:15-17:30 CDT, May 2
Organizers:
- Janet Read, ChiCI Lab, University of Central Lancashire
- Matthew Horton, University of Central Lancashire
Contact email: jcread@uclan.ac.uk
Description: Working with children in HCI can be fun and rewarding but careful planning and execution is needed to ensure that the children have the best possible experience. When we work with children in HCI we need to do a great job but also respect their roles as informants and ensure that they are fully aware of the meaning of their participation. In this course we will explore a suite of methods that empower children, deliver great research, design, or evaluation experiences, and generate useful products. Participants will be encouraged to share their experiences in this fun interactive informative course.
In-personEasyDesign
Scheduled: 09:00-10:15, 11:00-12:15, 14:15-15:30, and 16:15-17:30 CDT, May 3
Organizers:
- Hannah RM Pelikan, Linköping University
- Yoyo Tsung-Yu Hou, Cornell University
- Xiyu Jenny Fu, Cornell University
- Leelo Keevallik, Linköping University
- Mathias Broth, Linköping University
- Malte F Jung, Cornell University
Contact email: hannah.pelikan@liu.se
Description: In this course you will learn how to use video data for prototyping. The course provides hands-on training in working with video clips, including transcription and identification of relevant actions. You will familiarize with core interaction analytic concepts (grounded in ethnomethodology and conversation analysis) and will learn how to do an action-by-action analysis. Working on the design case of everyday interaction with automatic doors, you will learn how video interaction analysis can be embedded in an iterative design process.
Duration: 2x75min
Scheduled: 9am-12pm CDT, April 28
Organizers:
- Clint Zeagler, Georgia Institute of Technology
- Brian D Jones, Georgia Institute of Technology
- Maribeth Gandy, Georgia Institute of Technology
- Scott L Robertson, Georgia Institute of Technology
Contact email: clintzeagler@gatech.edu
Description: The course proposed here will focus on design and accessibility considerations for wearable technology. In this course we will explore how to develop a robust set of design and accessibility considerations (guidelines) for wearable technology. The course will begin a presentation on wearability and accessibility then participants will engage in an activity using a new Wearable Technology Designer’s Web Tool https://wearabletechwebtool.ipat.gatech.edu . The tool can be accessed again after the course and shared with students and colleagues. The course will end with a discussion about what design considerations might need to be added to the tool and what human factors information or other research should be updated.
Duration: 1x75min
Scheduled: 9am-10:15am CDT, April 25
Organizers:
- Karen Holtzblatt, InContext Enterprises
- Nicola Marsden, Heilbronn University
Contact email: karen@incontextdesign.com
Description: In tech, women and people of color consistently report being ignored, devalued, and perceived as less competent than men. But if all members of diverse teams do not feel valued and connected, team performance and innovation are undermined. This course introduces practices that interrupt bias and negative interactions while ensuring all are heard during working meetings. We cover effective techniques to structure participation in working team meetings and guide decisions and feedback so all are heard. These techniques arm HCI professionals who are leaders or facilitators, and academics guiding student teams, with ways to ensure inclusion.
In-personEasyEngineering
Scheduled: 11:00-12:15, 14:15-15:30, and 16:15-17:30 CDT, May 2
Organizers:
- Markus Löchtefeld, Aalborg University
- Walther Jensen, Aalborg University
- Çağlar Genç, University of Lapland
- Jonna Häkkilä, University of Lapland
Contact email: mloc@create.aau.dk
Description: This course is a hands-on introduction to the fabrication of flexible, transparent free-form displays based on electrochromism for an audience with a variety of backgrounds, including artists and designers with no prior knowledge of physical prototyping. Besides prototyping using screen printing or ink-jet printing of electrochromic ink and an easy assembly process, participants will learn essentials for designing and controlling electrochromic displays.
Scheduled: 09:00-10:15 CDT, May 4
Organizers:
- Jonathan Grudin, Microsoft
Contact email: jgrudin@hotmail.com
Description: Human-computer interaction has entered a third, globally-connected era. The initial focus on making computers usable was followed by efforts to realize visions of the potential, with CHI a key player. Those visions are realized, yielding new opportunities and challenges, many of them unanticipated. HCI draws on computer science, human factors, information systems, and information science. It relies on design and interacts with AI. This course provides an understanding of forces that guide the interaction of related disciplines, constraints imposed by human nature and the trajectories we are following, and opportunities and issues that will engage us in the years ahead.
In-personIntermediateMethods
Scheduled: 09:00-10:15, 11:00-12:15, 14:15-15:30, and 16:15-17:30 CDT, May 3
Organizers:
- Peter Gall Krogh, Aarhus University
Contact email: pkrogh@cc.au.dk
Description: It is assumed that to appreciate a knowledge contribution in research-through-design, we all agree on what the act of designing is and should deliver in research. However, just from a glance at contributions in an HCI context, this is far from the case. The course is based on the book: Drifting by intention – four epistemic traditions in constructive design research authored by the instructors. It unpacks different ways of knowing in practice-based design and provides operational models and hands-on exercises applied on participants cases to help plan and articulate the contribution of design in each participant’s individual research project.
In-personEasyEngineering
Scheduled: 11:00-12:15, May 2
Organizers:
- Philippe Palanque, University Paul Sabatier – Toulouse III
Contact email: palanque@irit.fr
Description: This course takes both a practical and theoretical approach to introduce the principles, methods and tools for automation design. Automation is pervasive in interactive applications as it can high benefits to the users. However, bad designs jeopardize these benefits and induce human errors (e.g. automation surprises). This course will explain how to design automation and how to assess its pros and cons in terms of user-related properties such as usability, user experience, acceptance or trust. Examples are taken from industries that have been embedding automation in their systems for a long time (such as aviation, automotive, satellite ground segments …) and interactive hands-on exercises will explain how to “do it right”.
Duration: 3x75min
Scheduled: 2pm-6:15pm CST, April 20
Organizers:
- Mark Billinghurst, University of South Australia
- Michael Nebeling, University of Michigan
Contact email: nebeling@umich.edu
Description: This course introduces participants to rapid prototyping for Augmented (AR) and Virtual Reality (VR). Participants will learn about physical prototyping with paper and Play-Doh and digital prototyping via visual authoring tools. After an overview of the AR/VR prototyping process and tools, participants will complete two hands-on sessions. A combination of paper-based AR/VR design templates and easy-to-use authoring tools will be used to create working digital prototypes that can be run on AR/VR devices. The course is targeted at non-technical audiences including HCI practitioners, user experience researchers, and interaction design professionals and students interested in AR/VR design.
Duration: 3x75min
Scheduled: 6am-7:15am CDT, April 21, 7:45am-9am CDT, April 21, and 9:30am-10:45am CDT, April 21
Organizers:
- Alan Dix, Swansea University
Contact email: alan@hcibook.com
Description: Many researchers and practitioners find statistics confusing. This course aims to give attendees an understanding of the meaning of the various statistics they see in papers or need to use in their own work. The course builds on the instructor’s previous tutorials and master classes including at CHI 2017, and on his recently published book “Statistics for HCI: Making Sense of Quantitative Data”. The course will focus especially on material you will not find in a conventional textbook or statistics course including aspects of statistical `craft’ skill, and offer attendees an introduction to some of the instructor’s extensive online material.
Scheduled: 14:15-15:30 and 16:15-17:30 CDT, May 3
Organizers:
- Dave B Miller, University of Central Florida
Contact email: davebmiller@gmail.com
Description: Research methods are a foundational part of an education in human-computer interaction. This education is not always provided, and what training is available may not always be focused on the most relevant topics for this diverse field. This course aims to provide a survey of research methods relevant to psychology, human factors, computer science, and engineering. This course is suitable for those with limited background, and can benefit those who have substantial experience. This course aims to provide exposure to many relevant topics and to inspire attendees to delve deeper and hone their craft with this course as an introduction.
Duration: 2x75min
Scheduled: 9am-12pm CDT, April 28
Organizers:
- Stuart Cockbill, Loughborough University
- Val Mitchell, Loughborough University
- Virpi Roto, Aalto University
- Jung-Joo Lee, National University of Singapore
- Effie Lai-Chong Law, Durham University
- John Zimmerman, Carnegie Mellon University
Contact email: s.cockbill@lboro.ac.uk
Description: We are witnessing the work of user experience (UX) designers expanding beyond single digital products towards designing customer journeys through several service touchpoints and channels. Greater understanding of the service design approach and the interplay between service design and UX design is needed by UX researchers and practitioners to address this challenge. This course provides a theoretical introduction to service design and practical activities that help attendees understand the principles of service design and apply key methods within their work. It is targeted at UX design practitioners, teachers, and researchers, and those interested in systemic approaches to design.
C22: Designing Interactive Experiences in the Interplay between Ambient Intelligence and Mixed Reality
OnlineEasyDesign
Duration: 2x75min
Scheduled: 6am-9am CDT, April 19
Organizers:
- Radu-Daniel Vatavu, Ștefan cel Mare University of Suceava
Contact email: radu.vatavu@usm.ro
Description: Our physical environments integrate more and more sensing, computing, and communications technology toward the realization of the vision of Ambient Intelligence. At the same time, virtual worlds are increasingly more linked to physical spaces toward the realization of the visions of Augmented and Mixed Reality. Several opportunities emerge at the intersection of these two visions of computing. The goal of this course is to achieve the realization that AmI and MR are two sides of the same coin, providing a fresh perspective to attendees interested in designing new interactive experiences beyond the desktop and mobile computing paradigms.
Duration: 4x75min
Scheduled (C23A, Max Wilson): 9am-12pm GMT, April 19 and 9am-12pm GMT, April 26
Scheduled (C23B, Lennart Nacke): 9am-12pm CDT, April 19 and 9am-12pm CDT, April 26
Organizers:
- Max L Wilson, University of Nottingham
- Lennart E. Nacke, University of Waterloo
Contact email: max.wilson@nottingham.ac.uk
Description: A key challenge for people that are new to reviewing is pitching the review at the right level, and getting the tone and structure of a review right. This course aims to help participants understand a) the different expectations of different venues and submission types, b) the processes they use to make decisions, and c) good techniques for producing a review for these different circumstances. Combined with developing a good understanding of these different expectations, participants have a chance to critique anonymised but real reviews, and try to guess the venue they are written for and the recommendation they make.
Duration: 2x75min
Scheduled: 10am-1pm CDT, April 19
Organizers:
- Bastian Pfleging, TU Bergakademie Freiberg
- Andrew L Kun, University of New Hampshire
- Orit Shaer, Wellesley College
Contact email: bastian.pfleging@informatik.tu-freiberg.de
Description: Automated cars are expected to be available for public use in the next years. In this course, we will provide insights in this quickly changing domain and look at the HCI opportunities for cars in the transition towards automation. For newcomers and experts of other HCI fields, we will present the special properties of this field of HCI and provide an overview of new opportunities, but also general design and evaluation aspects of novel automotive user interfaces. The course will be presented by Bastian Pfleging (TU Eindhoven), Andrew Kun (University of New Hampshire), and Orit Shaer (Wellesley College).
In-personIntermediateDesign
Scheduled: 14:15-15:30 and 16:15-17:30, May 4
Organizers:
- Huatong Sun, University of Washington Tacoma
Contact email: huatongs@gmail.com
Description: Is simplicity and minimalism the universal standard for interaction design? How can we avoid stereotyping with personas in design practices? What AI algorithms and design mechanism made “digital blackface” phenomenon on social media so popular? This interactive course teaches participants reconsider some commonly held design beliefs and routine design practices with a lens of cultural differences. Illustrated with design case studies, it introduces strategies and techniques to turn differences into design resources for inclusivity. Participants will learn essential critical design skills of creating engaging and empowering designs in a globalized world at a divisive time.
In-personEasyProfessional Skills
Scheduled: 14:15-15:30 and 16:15-17:30 CDT, May 4
Organizers:
- Sandra Trullemans, Innoty
- Jorge I Valadez, Innoty
Contact email: sandra@innoty.biz
Description: During meetings, one person is often the owner of the whiteboard or PowerPoint to sketch the problem or idea. This person commonly “owns” the meeting leading to passive meeting moments for others. In this course, we will bring the whiteboard to the table to start with collaborative sketching. By also using tangibles, a topic can be discussed in a more interactive and efficient way. We will also learn how to apply the techniques in micro-communications such as coffee machine talks. Participants will leave the course with own hands-on material to use back home. Let’s stop having daily soulless meetings.
Scheduled: 09:00-10:15, 11:00-12:15, 14:15-15:30, and 16:15-17:30 CDT, May 3
Organizers:
- Lene Nielsen, IT University, Copenhagen
- Bernard J. Jansen, HBKU
- Joni Salminen, Hamad Bin Khalifa University
- José Abdelnour Nocera, University of West London / ITI Larsys
- Soon-Gyo Jung, Hamad Bin Khalifa University
Contact email: lene@itu.dk
Description: Personas has evolved since Alan Cooper coined the term in 1999, moving into new domains, new ways of collecting data, and with novel ways of presenting the persona profiles. From the beginning, personas was linked to software design, expressing the need for empathy with end-users. This is still the case today, but we want to show how this is executed in different domains, not only in software, and how different forms of presentation relate to empathy. Thus, the persona course investigates the relationship between data collection, the representation of data as persona profiles, and empathy.
